AI Insights · Timothy · July 2025
Top Boxing Games on iOS in Oman: Q2 2025 Performance
Explore the performance of the top boxing games on iOS in Oman during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the boxing games category on iOS in Oman showcased some interesting trends. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
Swift Punch, published by America Scores, showed a gradual increase in weekly downloads, starting from 41 in early April and peaking at 170 by the end of June. Despite this growth in downloads, the game did not generate any revenue during the quarter.
I, The One - Fighting Games by Azur Interactive Games Limited experienced modest fluctuations in downloads, with a notable rise towards the end of the quarter, reaching 116 in the final week of June. Revenue saw a significant spike in the last two weeks, climbing to $18 in late June. Active users increased steadily from 170 to 227 over the same period.
Real Wrestling Championship, developed by Syed Ali Hamza Zaidi, maintained a consistent download rate, with a peak of 150 in early June. Similar to Swift Punch, this game did not generate any revenue throughout the quarter.
Victory Gold from MINNETONKA HOPKINS GYMNASTICS ASSOCIATION showed a varied download pattern, peaking at 90 in early June before dropping to single digits by the end of the month. The game did not report any revenue.
Finally, WWE Mayhem by Reliance Games demonstrated a steady stream of active users, maintaining numbers around 375. While downloads varied, they reached a high of 67 at the start of the quarter. Revenue, though fluctuating, was highest at $65 in early April.
For more insights and detailed analytics, visit Sensor Tower.